Rules of the competition

Scratch Competition Rules 2019-2020

النسخة العربية لقوانين المسابقة : قانون المسابقة


  1. The competition is open to students aged from 6 to 18 years.(all students and all nationalities)
  2. The competition is divided into three age levels, Elementary, Middle, and High School.
  3. Age Groups:
  • Elementary (Primary) School Age: Participants from 6 to 12 years old by the registration deadline.
  • Junior (Preparatory/Middle) School Age: Participants from 12 years old and 1 day to 15 years old by the registration deadline.
  • Senior (Secondary/High) School Age: Participants 15 years old and 1 day to 18 years old in by the registration deadline.
  1. The competition has only ONE category called OPEN where participants have to develop and program an animation or an interactive story or a video game referring to the topics of the year. Entries will be judged online and more than 100 team will be qualified for the competition finals which will be held in Qatar National Convention Center on April 5th. In the finals, students will make 3 hours challenge test where they have to improve their project with a special task that will be given the D-day by the judges to evaluate their knowledge on Scratch.
  2. This year’s topics competitions are: Sustainable development goals of UNESCO (The SDGs) and FIFA Football World Cup in Qatar 2022.
  3. A registration fee is applicable 200 QR/ team, paid online at the end of registration process on the website.
  4. ONE team consists of one (1) coach and one (1) or two (2) team members.
  5. Schools can register more than one team.
  6. No student can be involved in more than one project.
  7. The competition is open to students representing a school or even independent teams who attend coding clubs outside of school hours.
  8. Coaches could be teachers, parents or mentors out of the school, such as scientists and club mentors etc.
  9. The minimum age of a coach is 20 years old at the time of registration for the competition.
  10. Coaches may work with more than one team; however, each team needs to be assisted by only one coach.
  11. The registration is accepted only if it has been done using the official registration form on the official website with a complete payment.
  12. Upon registration, teachers/mentors/participants must make sure that all information has been entered correctly.
  13. The organizer may adapt some rules when he finds it necessary.
  14. When an entry is submitted, permission is granted to the organizers of the competition to make unrestricted use of the entry in the future for publicity or educational purposes. In such use, the organizers will make sure that the author/school is clearly acknowledged.
  15. Coaches and participants must make sure that all information, e-mail and phone numbers are entered correctly, as it will be used to send convening letters, news and other information regarding the competition.
  16. Participants must respect the deadline of registration and projects submission. Any delay on submitting projects will disqualify the team. Please review Agenda section on the official website.

Qualifications to the final and agenda :

Step 1 : Online registration and payment (open until January 31st, 2020)

Step 2 : Online project submission deadline (March 15th,  2020)

Step 3 : Results and announcement of teams that will be qualified to the final (end of March)

Step 4 : Real time challenge (April 5th, 2020)

Step 5 : Award ceremony and announcement of finals winners (April 8th, 2020)

NB: Agenda may be changed according to the National Research Week ‘s agenda.

Registration fees

  1. Registration fees are set at 200 QR/ team, paid online at the end of registration process. Teams cannot be created on the QNSCC platform without payment.



  1. Projects are accepted in English, French and Arabic languages.
  2. The project must be created using Scratch programming language ONLY. Projects can be developed online or using the offline editor which can be downloaded for free at Projects developed in Scratch Version 3.0 ONLY will be accepted.
  3. Entries must be original works created by the team or individual submitting the entry.
  4. If your entry incorporates music, sound, text or images, you must own the rights to use that material.
  5. The competition organizers reserve the right to disqualify any entry based on inappropriate or non copyrighted content and any entries which do not adhere to the competition rules and guidelines.
  6. The final project should be well commented, comments in the Scratch program are adjustable text-boxes that have to be attached to the program. E.g. if your final project is a game you have to explain the game instructions well before starting.
  7. Each project/program description has to be handed in with a PDF or WORD document. The document should clearly state and present an overview of your project.


Open Category:

  1. Participants in the Open category will have to create with Scratch; video games, animations or short stories related to the sustainable development goals of UNESCO (SDGs)
  2. Projects are accepted ONLY if they are accessible via the Scratch website at; teams MUST share the project before submitting it.
  3. Coaches have to make sure that their projects urls (links) are available and published Projects with restricted access are dropped straight away from the lists and will not be evaluated by the judges.
  4. Offline projects must also be uploaded to then submitted.
  5. The unique URL link (this link must direct judges to the exact project) must be added alongside the corresponding registered project at the official website of the competition.
  6. Any modification or update happening on the online published project after the submission deadline will automatically marks a zero to the score of the project. Please note that the last update time is mentioned down on the right of the online Scratch website. To avoid any risk, teams and/or coach are NOT allowed to browse the project with EDIT mode after the submission deadline date.
  7. Judges are able to check the remix tree of the project when scoring the work and will make sure that the work is an original production of students, unless project will be scored zero.

Final Challenge DAY (April 5th, 2020)

  1. Challenge day date could be amended according to the National research Week Agenda.
  2. Shortlisted teams that will not attend the finals at QNCC will be disqualified.
  3. More than 100 shortlisted teams will be invited to the Qatar National Convention Center in March 2020 (exact date will be announced on the website).
  4. Candidates will receive a generic exam sheet of paper with some extended specific tasks to update their own work (the submitted project). They could also be invited to program a short given story with Scratch.
  5. The duration of the challenge exam is 3 hours maximum.
  6. Students must bring their own laptops and mouses for the challenge day.
  7. In challenge day, the laptops must have ONLY the submitted project without any other scratch project.
  8. The judging committee will inspect all the laptops before the challenge starts.
  9. During the challenge, the judging committee may disqualify a team if they find out that students are using unauthorized local resources or saved Scratch projects.
  10. Teams must attend 30 minutes before the challenge time to register and get their badges.
  11. It is strictly forbidden to use mobile phones during the challenge test. Mobiles must be left out of the challenge room.
  12. Non-compliance with the above mentioned rules will disqualify the team.
  13. The evaluation grid of the finals will be published in the official website.


  1. Each entry will be reviewed by a panel of judges. The judges will award points according to the judges score card, which provides detailed information in relation to what the Judges will be looking for. These score sheets will be used by the Judges during all stages of the competition.
  2. The decisions of the judging panel are final and no correspondence will be entered into.
  3. The jury members are professionals of Information, Computer Sciences Technologies.


  1. Each registered Scratch will receive a participation certificate.
  2. Each awarded coach/competitor/ school will receive an award certificate.
  3. There will be separate awards for :
  • Top 3 best projects for elementary
  • Top 3 best projects for junior
  • Top 3 best projects for senior


Publications/Photos/Media and Press

  1. All participants are subject to be photographed by our/partners/sponsors media and press teams. Participants that do not allow their photos being published on media/press/social media websites MUST send us an email mentioning: “Disagree with the 54th term” as the email subject.


We will be happy to answer any question, to support any issue that you face during your registration/submission process BY EMAIL ONLY: No phone calls/Whatsapp messages will be answered. Organizing teams are all volunteers and have professional commitments.

PDF Version: General Rules – 2020